People seem to run into issues from time to time so I figured that I'd provide a sample config that pretty much mimics your generic SOHO router/gateway.
Code:
#################################
#### Packet Firewall Ruleset ####
#################################
###################
#### Variables ####
###################
# External interface
ext_if="CHANGEME"
# Internal interface
int_if="CHANGEME"
# Follow RFC1918 and don't route to non-routable IPs
# http://www.iana.org/assignments/ipv4-address-space
# http://rfc.net/rfc1918.html
nonroute= "{ 0.0.0.0/8, 20.20.20.0/24, 127.0.0.0/8, 169.254.0.0/16,
172.16.0.0/12, 192.0.2.0/24, 192.168.0.0/16, 224.0.0.0/3,
255.255.255.255 }"
# Set allowed ICMP types
# Blocking ICMP entirely is bad practice and will break things,
# FreeBSD applies rate limiting by default to mitigate attacks.
icmp_types = "{ 0, 3, 4, 8, 11, 12 }"
####################################
#### Options and optimizations #####
####################################
# Set interface for logging (statistics)
set loginterface $ext_if
# Drop states as fast as possible without having excessively low timeouts
set optimization aggressive
# Block policy, either silently drop packets or tell sender that request is blocked
set block-policy return
# Don't bother to process (filter) following interfaces such as loopback:
set skip on lo0
# Scrub traffic
# Add special exception for game consoles such as PS3 and PS4 (NAT type 2 vs 3)
# scrub from CHANGEME to any no-df random-id fragment reassemble
scrub on $ext_if all no-df fragment reassemble
#######################
#### NAT & Proxies ####
#######################
# Enable NAT and tell pf not to change ports if needed
# Add special exception for game consoles such as PS3 and PS4 (NAT type 2 vs 3)
# ie static-port mapping. Do NOT enable both rules.
# nat on $ext_if from $int_if:network to any -> ($ext_if) static-port
nat on $ext_if from $int_if:network to any -> ($ext_if)
# Redirect ftp connections to ftp-proxy
rdr pass on $int_if inet proto tcp from $int_if:network to any port 21 -> 127.0.0.1 port 8021
# Enable ftp-proxy (active connections)
# nat-anchor "ftp-proxy/*"
# rdr-anchor "ftp-proxy/*"
# Enable UPnP (requires miniupnpd, game consoles needs this)
# rdr-anchor "miniupnpd"
# Anchors needs to be set after nat/rdr-anchor
# Same as above regarding miniupnpd
# anchor "ftp-proxy/*"
# anchor "miniupnpd"
################################
#### Rules inbound (int_if) ####
################################
# Pass on everything incl multicast
pass in quick on $int_if from any to 239.0.0.0/8
pass in quick on $int_if inet all keep state
#################################
#### Rules outbound (int_if) ####
#################################
# Pass on everything incl multicast
pass out quick on $int_if from any to 239.0.0.0/8
pass out quick on $int_if inet all keep state
################################
#### Rules inbound (ext_if) ####
################################
# Drop packets from non-routable addresses immediately
block drop in quick on $ext_if from $nonroute to any
# Allow DHCP
pass in quick on $ext_if inet proto udp to ($ext_if) port { 67, 68 }
# Allow ICMP
pass in quick on $ext_if inet proto icmp all icmp-type $icmp_types
# Allow FTPs to connect to the FTP-proxy
# pass in quick on $ext_if inet proto tcp to ($ext_if) port ftp-data user proxy
# Block everything else
block in on $ext_if all
#################################
#### Rules outbound (ext_if) ####
#################################
# Drop packets to non-routable addresses immediately, allow everything else
block drop out quick on $ext_if from any to $nonroute
pass out on $ext_if all
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