I'm trying to get Unreal Tournament running on my FreeBSD 13.2-p4 system.
I have an Nvidia GTX 1050 with an AMD Ryzen 5 3400G.
I also have the Linux Nvidia libs installed as well.
I've got Linuxulator setup.
I'm trying to run version 469d without success, so far.
I'm stuck at getting ALAudio...
I have attempted to compile ueberzugpp (Überzug++) a few times using clang/clang++ (14, 15, and 16) and gcc14/gcc++14. clang --version returns 14.0.5. I am on 13.2-RELEASE and am fully up to date with both freebsd-update and pkg, which is set to latest.
I first satisfied its dependencies
pkg...
I have this program working on FreeBSD-12.3 running on metal.
freebsd-version
12.3-RELEASE-p2
[root@vhost01 ~ (master)]# !ldd
ldd /usr/local/bin/gpcl6 | sort
libICE.so.6 => /usr/local/lib/libICE.so.6 (0x801c46000)
libSM.so.6 => /usr/local/lib/libSM.so.6 (0x801c3c000)
. . ...
Please let me know how to install 32bit libgcc and libstdc++ on FreeBSD 11.0
Steps showing actual issue is given below
[xyz]$ cat hello_world.c
#include<stdio.h>
int main(void)
{
printf("\n Hello World \n");
return 1;
}
[xyz]$ gcc -v
Using built-in specs.
COLLECT_GCC=gcc...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.