IRC was popular ~25 years ago. Is it still used and if not - why?
Ah, the good old IRC days... I lived them.. one of the biggest moments in my early work experiences was getting approval from the big boss himself that I was allowed to keep an IRC window open during Friday, also because I also used it to talk about tech (Linux / Unix) in addition to some more personal chattering.
A very popular IRC client at that time was Epic (
irc/epic4), a pretty cool client which provided many themes and scripts that made the experience a lot better. However... configuring this critter was always a bit tricky. And then, all of a sudden we got IRSSI (
irc/irssi) which pretty much literally took the scene by storm. It didn't take long before
many (most?) of my IRC friends switched to IRSSI. One of the most important features of IRSSI is Perl scripting which allows you to do almost anything you'd like. Not to mention that its configuration options were also a lot more extensive and better accessible; there's almost nothing which you can't configure on the fly.
And of course we also had the servers...
ircu which was mostly used on UnderNet. It was a good server but also had its flaws, like 'open' hostnames. In other words.. a mere
/who command would be enough to find out someones originating IP adress, this obviously wasn't good. Later on they added an extra option to
X (their main IRC service) so that it could cloak part of the host mask.
However, I've always been a huge fan of UnrealIRCd (
irc/unreal); a
very complex and extensive server which provides a ton of features; amongst which instant host cloaking (only IRC Operators can actually see hostnames). This prevented a lot of issues. It also provided more features; while most regular servers would allow you to op or voice someone this server also provided features like "half ops".
One of the more popular services for Unreal has always been Anope (
irc/anope) which provided more commonly known service names like
OperServ,
NickServ (= register your nickname), even services for leaving memo's and bot services.
... and speaking of bots. Eggdrop immediately comes to mind. Bots which could be used to maintain control over a channel; like allowing people to op/deop themselves in case an IRC network didn't provide such services themselves.
What I always enjoyed about IRC is that it wasn't just a messaging or chat option, but it also allowed you to bring tech into the whole mix. Like I said: it was easy to run your own bot (like Eggdrop) and then configuring that to actually "do" stuff for you; thus more or less scripting your own IRC channel "services").
One thing that still makes me laugh today: IdleRPG, usually held in the channel #idlerpg. This is exactly what its name implies: as long as you idle in the channel then you'll gain "XP" and rise to the ranks. Sometimes "killing" other people (not really) and of course people would sometimes "kill" you.
Good times
