I am using an Nvidia RTX 4090 GPU with the 565.77 driver version.
My game I attempt to get to run is Ender Lilies Quietus of the Knights.
So far I can get to the "Binary Haze" logo, but after that the game gets stuck with the message "Fatal Error".
I tried out wine-proton 9.0.3 and wine 10.0.
Remembering back then I used linux, I had the same error message, too, but I fixed it through winetricks.
For FreeBSD now, which DLLs are already included into wine, and which one should I attempt to install with winetricks in order to ensure general game compatibility ?
This question was probably asked X times, but WoW64 is still not ready for FreeBSD, right ?
Since many games need 32-bit, and 64-bit libraries, is there a way in FreeBSD to create a general-purpose bottle with common 32-bit, 64-bit libraries installed so, I can just add minor parts for game X to work properly, but have otherwise a large compatibility range ?
I did something similar on linux back then by creating a common bottle for many games, and just installed feature X or Y for a specific game if needed.
Every game got its own bottle.
Such kind of approach on FreeBSD would be appreciated
Would I get better game compatibility by using linuxulator with wine(-proton) ?
Since I read on the internet that FreeBSD gaming is more or less on pair with Linux gaming.
My game I attempt to get to run is Ender Lilies Quietus of the Knights.
So far I can get to the "Binary Haze" logo, but after that the game gets stuck with the message "Fatal Error".
I tried out wine-proton 9.0.3 and wine 10.0.
Remembering back then I used linux, I had the same error message, too, but I fixed it through winetricks.
For FreeBSD now, which DLLs are already included into wine, and which one should I attempt to install with winetricks in order to ensure general game compatibility ?
This question was probably asked X times, but WoW64 is still not ready for FreeBSD, right ?
Since many games need 32-bit, and 64-bit libraries, is there a way in FreeBSD to create a general-purpose bottle with common 32-bit, 64-bit libraries installed so, I can just add minor parts for game X to work properly, but have otherwise a large compatibility range ?
I did something similar on linux back then by creating a common bottle for many games, and just installed feature X or Y for a specific game if needed.
Every game got its own bottle.
Such kind of approach on FreeBSD would be appreciated

Would I get better game compatibility by using linuxulator with wine(-proton) ?
Since I read on the internet that FreeBSD gaming is more or less on pair with Linux gaming.